How Art is Getting to Grips with On and Offline Space
This work is but one example of the expansive, layered, complex, multidimensional worlds crafted by Brenna Murphy. Using 3D modeling tools the artist presents us with an ultra-high resolution image of what appears to be at once a sculpture, and a geography. Here embedded full size, we are left to explore the complex systems and recursive topologies created by Murphy through the viewfinder of the browser window.
Net artist Brenna Murphy uses computer programs to craft digital forms inspired by her observations of the physical world. Made using a variety of programs such as Photoshop, Dreamweaver, and Blender, her complex, abstract forms find synthesis between different digital disciplines. Murphy combines her digital prints with found objects, collages, videos, and even performance work in gallery spaces, seeking to cultivate relationships between these forms and bring digital work into the realm of the physical. “I add and carve until the arrangement is balanced in a way that creates a perfectly cohesive, vibrating ecosystem,” she says of her process.
American, b. 1986, Edmonds, WA, United States, based in Portland, Oregon