Daniel Arsham, ‘Mobile Phone’, 2013, Robert Fontaine Gallery
Daniel Arsham, ‘Mobile Phone’, 2013, Robert Fontaine Gallery

Mobile Phone is the initial piece introducing his series, which presents an archetypal brick phone that he casts from a mixture of plaster and glass particles. Arsham’s petrified objects serve as anthropological relics, in this case a mimic of an early cellular phone. He imagines these objects buried for years, later discovered in an archeological dig, but regardless of specific time lapse, a Future Relic signifies obsolete technology – a signal of human progress or an entropic future.
From two-dimensional work to sculpture, installation, public art, and performance, Daniel Arsham produces occasions to (re)consider architecture and everyday objects. His aestheticized works realize hypothetical elements and counterintuitive designs, queuing possibilities and coercing material to behave atypically. Whether through his solo creations or collaborations, he presents work that possesses equal parts spectacle and ordinary – measures of solid intention and moments unrehearsed.
Daniel Arsham (b.1980, Cleveland, OH) lives and works in Brooklyn, NY. He is a graduate of Cooper Union, and a recipient of the Gelman Trust Fellowship. He has exhibited at various institutions, such as PS1, New York, NY; Miami Art Museum, Miami, FL; New Museum of Contemporary Art, New York, NY; Mills College Art Museum, Oakland, CA; The Fabric Workshop and Museum, Philadelphia, PA; Museum of Contemporary Art, Chicago, IL; and the Carré d’Art de Nîmes, Nîmes, France. Arsham’s work is included in public collections at the Walker Art Center, Minneapolis, MN; the Museum of Contemporary Art, North Miami, FL; Louis Vuitton Collection, Paris, France; and in The Four Seasons Miami Collection, Miami, FL.

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About Daniel Arsham

Daniel Arsham employs elements of architecture, performance, and sculpture to manipulate and distort understandings of structures and space. Arsham became widely known at the age of 25 when he was asked to design his first of several sets for Merce Cunningham’s productions. His practice has been guided by a curiosity for architecture and structured space, stemming from childhood memories of seeing the wreckage of Hurricane Andrew in his hometown of Miami. Some of his best-known works include a series of installations that destabilize the solidity of gallery walls, such that they appear to be dripping, folding, oozing, or absorbing furniture; also figuring among his oeuvre are pixelated clouds based on photographs and rendered with hand-colored spheres, and sculptures made from granulated materials like crushed glass. He is also active as one half of the art and architecture collaborative Snarkitecture, along with Alex Mustonen.

American, b. 1980, Cleveland, Ohio, based in New York, New York