"Wooden Mirror", (2014) by Daniel Rozin
Known for his longstanding investigation of image creation – be it in response to woven fabric, stone mosaics or todayʼs pixel – Daniel Rozin studies the very nature of modern structure. Focusing on the Cartesian X and Y axes that organize the picture plane, Daniel Rozin's Wooden Mirror is a interactive sculpture made up of non-reflective square wooden pixels. It is a historic work that culturally marked a 21st Century's turn toward the digital age.
The piece reflects any object or person in front of it, moving fast enough to create live animation. Mechanical mirrors are a platform in which Rozin investigates the borderline and contrasts between digital and analog worlds, virtual and physical experience, or order versus chaos. The first of this series, Rozinʼs Wooden Mirror explores the inner workings of image creation and human visual perception.
Artist and computer developer Daniel Rozin is best-known for incorporating ingenious engineering and his own algorithms to make installations that change and respond to the presence and point of view of the viewer. Exploring the subjectivity of self-perception, Rozin’s works are made from a wide array of materials from video to wooden pegs and even street refuse. Trash Mirror No. 3 (2011) uses motors and software designed by the artist that manipulate ‘pixels’ constructed out of flattened, reflective pieces of garbage, which shift to render the silhouette of whomever approaches it.
Israeli, b. 1961, Jerusalem, Israel, based in New York, New York