
Eduardo Paolozzi
From Genot to Unimate (Editions Alecto 778,779, 780-783), 1970
Each signed and numbered from the edition of 24 in pencil, lacking EA 780 Untitled (Walking …

Fascinated by modern machines and technology, Eduardo Paolozzi produced graphic art, collages, pottery, films, mosaics, and sculptures inspired by industrial engineering. His early bronze sculptures of anguished human figures incorporated impressions made by machines as well as found objects, synthesizing them to evoke new associations. This later developed into a new process of piecing together works from prefabricated aluminum and brass casting molds; the resulting geometric human forms have often been described as “totems for the technological age.” Crucially, Paolozzi came to embrace technology rather than perceiving it as a demon to be feared, and wrote and lectured extensively on how popular culture and science should inform sculpture. He is often cited as an important exponent of Surrealism in Great Britain, as well as an influence on Pop Art.

Each signed and numbered from the edition of 24 in pencil, lacking EA 780 Untitled (Walking Machine), on Barcham Green wove paper, as included in the portfolio The Conditional Probability Machine, printed and published by Editions Alecto, London, with the printed list of plates, each sheet 57 x 39.5 cm, unframed.
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Fascinated by modern machines and technology, Eduardo Paolozzi produced graphic art, collages, pottery, films, mosaics, and sculptures inspired by industrial engineering. His early bronze sculptures of anguished human figures incorporated impressions made by machines as well as found objects, synthesizing them to evoke new associations. This later developed into a new process of piecing together works from prefabricated aluminum and brass casting molds; the resulting geometric human forms have often been described as “totems for the technological age.” Crucially, Paolozzi came to embrace technology rather than perceiving it as a demon to be feared, and wrote and lectured extensively on how popular culture and science should inform sculpture. He is often cited as an important exponent of Surrealism in Great Britain, as well as an influence on Pop Art.