Jonathan Monaghan, ‘Dorilton’, 2015, bitforms gallery
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Dorilton, 2015

Inkjet print mounted on Dibond
46 × 60 × 1 1/2 in
116.8 × 152.4 × 3.8 cm
Editions 1, 2, 3 of 3 + 1AP
This is part of a limited edition set.
$8,500
Location
New York , Los Angeles , San Francisco
Have a question? Visit our help center.
About the work
bitforms gallery
New York , Los Angeles , +1 more

From the series "Gotham," which twist 19th century luxury New York apartment buildings …

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Jonathan Monaghan
American, b. 1986
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To create his CGI animations, Jonathan Monaghan mines and appropriates the characters and environments from the video games of his youth, as well as incorporating references to art history, Wall Street, consumer products, and other aspects of contemporary culture. “Pitting these ridiculous-looking video game characters and environments with recreations of real, “evil” power is very much what I was doing,” he has said. “By trying to create a coherent reality or a narrative where these absurd manifestations of power interact with actual power structures, my viewers can approach how power works through a different lens.” He likens this process of appropriation and reinterpretation to hacking—pulling images from culture and reversing their meaning, so that they subvert the very structures that produced them.

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Jonathan Monaghan, ‘Dorilton’, 2015, bitforms gallery
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About the work
bitforms gallery
New York , Los Angeles , +1 more

From the series "Gotham," which twist 19th century luxury New York apartment buildings into otherworldly vignettes, "Dorilton" (2015) re-imagines a Beux-Arts façade as a kind of skin. Cut open, the architectural flesh reveals innards made of fur and luxury fabrics. Psycho-sexual, seductive, and …

Medium
Other
Jonathan Monaghan
American, b. 1986
Follow

To create his CGI animations, Jonathan Monaghan mines and appropriates the characters and environments from the video games of his youth, as well as incorporating references to art history, Wall Street, consumer products, and other aspects of contemporary culture. “Pitting these ridiculous-looking video game characters and environments with recreations of real, “evil” power is very much what I was doing,” he has said. “By trying to create a coherent reality or a narrative where these absurd manifestations of power interact with actual power structures, my viewers can approach how power works through a different lens.” He likens this process of appropriation and reinterpretation to hacking—pulling images from culture and reversing their meaning, so that they subvert the very structures that produced them.

Dorilton, 2015

Inkjet print mounted on Dibond
46 × 60 × 1 1/2 in
116.8 × 152.4 × 3.8 cm
Editions 1, 2, 3 of 3 + 1AP
This is part of a limited edition set.
$8,500
Location
New York , Los Angeles , San Francisco
Have a question? Visit our help center.
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