Léo Caillard, ‘Art Game I - Blaise Pascal’, 2013, VICTORI+MO CONTEMPORARY

Completed in 2011, Caillard’s series Art Game is a reflection on the problematic idiosyncracies of our digital world. At some stage of an idea or concept’s realization and eventual execution, it is digitally adapted and constructed, which poses the question of how much information will actually be retained into the future. What will happen to the billion of megabytes we compile in mainframes around the world in the next decade or century? By colliding the aesthetic of modern minimalist Apple products with the classic architecture of the Louvre Museum, the viewer is forced to asses the question of new creations in our modern society.

Series: Art Game

About Léo Caillard

Léo Caillard’s artwork seeks to reconsider the experience of viewing images in an over-saturated media environment. “We see thousands of different pictures every day...People start to lose the ability to reflect on what they are looking at,” he once said. The artist manipulates photographs to alter viewers’ perceptions and activate new ways of looking. In his “In Museum” series, he features museum-goers in the Louvre, but shifts the scenario such that the artwork appears to be viewed through an Apple interface. In other works, classical sculptures are re-imagined and edited so as to be wearing contemporary clothing. Similarly, in his “War Games” series, he depicts urban business districts, but with the machinery of war—tanks, fighter jets, naval ships—edited into the landscape, revealing the complicity between war and commercial enterprise.

French, b. 1985, Paris, France, based in Paris, France