How Art is Getting to Grips with On and Offline Space
New media artist Tabor Robak probes the nature of reality in animated visualizations of virtual environments, as well as browser-based artworks that isolate elements and tropes from video games, action films, and science fiction. Robak captures the tension between the real and the artificial in his 3-D composites of digitally rendered stones, such as Rocks (2011), which explores the symbiotic relationship between humanity, nature, and technology. Robak also produces immersive digital environments, such as Memory (2010), in which a viewer’s browser becomes an expansive visualization of moving cloud-like forms.
American, b. 1986, Portland, Oregon, based in Brooklyn, New York