Ryan Bock specializes in painting, drawing, puppetry, animation and experimental film methods. Preferring a hand crafted aesthetic, and feeling as if the use of computers diminishes the presence of his artistic hand- the majority of Bock’s work is devoid of digital mediums. Instea
As the world continues to degenerate around us, our artist sinks deeper into fantasy- BOCKTROPOLIS is part escapism and part instrument of inquiry. An exploration not of black and white; right or wrong- but instead the grey spaces in-between. Utilizing found objects as well as fabrications of his own design, Bock delineates an urban dystopia mirroring our own world. While still focusing on painting, Bock has begun to play with sculpture, installation, new media/moving image and even performance to better navigate his reverie. In BOCKTROPOLIS the shattered angles and perspectives, so prevalent in Bock's work, force themselves beyond the confines of two- dimensional configurations and begin to bleed out into physical space and time. Real world understanding of optics and physics are threatened, while the emphasis on light and shadow through flat shade clash with protruding or recessed surfaces. Both found and produced objects showcase a keen sense of observation but also a willingness to embrace and satirize the absurdity of the environment around us. They teeter- one foot set firmly and unapologetically in representation while the other foot finds itself somewhere surreal and as yet, undefined. BOCKTROPOLIS becomes more of an experiential theme park than an exhibition. A place that encourages fun and exploration - A place where one can evade dreary every day life, if only for a short time. However, after that time has elapsed, one might see the theme park for what it is: a distraction. Specifically designed in a poor attempt to contain a chaotic reality ripping at the seams of an indefensible childlike imagination which continues to cling for dear life.